For The King Walkthrough

  суббота 18 апреля
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  • Various Achievements

Aug 20, 2018  Be the King is a really nice RPG game for Android and iOS where you are challenged to become the greatest king in a Feudal Japan. And we’re here to help you with everything related to the game in our Be the King cheats and tips article: a complete guide for everything you need to know to become a true master.

Complete the following achievements to unlock Xbox Live Gamerscore points.
AchievementHow to unlockPoints
  • All sales are final
  • Unlock 40 items from the Lore Store
  • 25
  • All that glitters
  • Purge the Glittering Mines
  • 10
  • Amazing!
  • Solve the King's Maze
  • 15
  • Boomshakalaka
  • Kill 10 enemies with Firearms
  • 10
  • Clear skies ahead
  • Defeat Disciple
  • 10
  • Critical fail
  • Break a weapon
  • 5
  • Double Deep
  • Reach the Inferno
  • 25
  • Dragon Slayer
  • Slay the dragon at the top of Frostbite Peak
  • 50
  • Drain the swamp
  • Clear the Flooded Crypt
  • 10
  • Easy peasy
  • Defeat Vexor on Apprentice
  • 50
  • End of the rainbow
  • Defeat Lucky
  • 10
  • Field medic
  • Revive a party member
  • 10
  • Fuhgeddaboudit
  • Clear the Forgotten Cellar
  • 10
  • Gold Digger
  • Win a game of Gold Rush
  • 25
  • He's on fire!
  • Defeat Coal Heart
  • 10
  • Hero of Fahrul
  • Defeat Vexor on Journeyman
  • 75
  • Honor the dead
  • Honor 15 Stone Heroes
  • 10
  • Ice and Fire
  • Unlock the armory
  • 10
  • Instant karma
  • Defeat the Hangman
  • 10
  • It's getting hot in here
  • Survive the Lava Dungeon
  • 10
  • Land Ho!
  • Defeat the Sea King
  • 50
  • Legend of Fahrul
  • Defeat Vexor on Master
  • 100
  • Lest we forget
  • Honor 50 Stone Heroes
  • 25
  • Lost and Found
  • Find Captain Greenbeard's Ship
  • 10
  • Mind over matter
  • Defeat the Mind Bender
  • 10
  • Miser
  • Have 5000 Gold
  • 25
  • No sweat
  • Clear both Demon Caves
  • 10
  • Not so funny anymore
  • Defeat the Royal Droll
  • 10
  • Not this time
  • Kill a thief attempting to flee
  • 10
  • Order from Chaos
  • Defeat the Chaos Beast
  • 25
  • Paying the toll
  • Defeat the Bandit King
  • 10
  • Pearl diver
  • Clear 5 Sea Caves in 1 game
  • 10
  • Prison break
  • Escape the Mage Dungeon
  • 10
  • Progress
  • Defeat the Cultist Camp
  • 5
  • Protector of the Gods
  • Defeat the Foul Priestess
  • 10
  • Put that in your pipe
  • Use 100 herbs
  • 25
  • Rock and a hard place
  • Defeat Deimos
  • 10
  • Rock n' roll
  • Topple 15 Crag Monsters
  • 25
  • Sally forth!
  • Break a sieged town
  • 10
  • Scrooge
  • Have 1500 Gold
  • 10
  • Side business
  • Complete 50 Side Quests
  • 10
  • So many bones
  • Smash 150 Skellys
  • 25
  • Such a pity..
  • First party wipe
  • 10
  • Sushi chef
  • Kill the Kraken
  • 25
  • Swan Song
  • Defeat the Songstress
  • 10
  • Sweet tooth
  • Use 10 candies
  • 10
  • That's Deep
  • Reach the bottom of Hildebrant's Cellar
  • 10
  • The morning after
  • Help Hildebrant retrace his steps
  • 10
  • The Mummy's Curse
  • Purge the Buried Temple
  • 10
  • Thumpity thump thump
  • Kill 5 Snowmen
  • 10
  • Till death do us part
  • Defeat the Yeti, free her 'prisoner'
  • 10
  • Undead killer
  • Defeat the Lich's Crypt
  • 10
  • Wet 'N Wild
  • Purge all 4 Water Temples
  • 25
  • What a view!
  • Reach the top of Harazuel
  • 15
  • Would you like a receipt with that?
  • Unlock 20 items from the Lore Store
  • 10
  • Your time is up
  • Defeat the Old One
  • 10


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Disclaimer: I know this should belong to, but that subreddit is barely read, so even if this post gets voted into oblivion, it'll still get more visibility and maybe get more people to try out this Custom Game.Hey everyone and welcome to a not so small guide to one of the greatest Custom Games we have in Dota2 right now. This isn't a pledge for people to try this game out, as it's already played by quite a bunch of players, but rather some help for newbies to find their way around in this game which is already played by a good amount of pretty skillful players - which leads to onesided matches. Hopefully i can do something about that with this guide.First of all, if you're not familiar with the game - best to try it out, because it's not that easy to describe. What i can say though is that it's easily one of the best custom maps out there - fairly balanced, many different viable strategies, overall bug free, easy to learn but hard to master.

I've played quite a bunch of all kind of custom maps and they generally lack depth in gameplay, but this one is different. So, without further introduction, let's get started.Please not that i'll use the Dota2 hero names so it's easier to recognize units ingame.BASICS.ALWAYS start out with a frontliner!

Read the descriptions: frontliners are (most of the time) melee units and generally characterized by high HP, very often Heavy Armor and/or skills to help them tank. Starting with ranged units will almost lead to pretty quick losses because the enemy will break through. There are notable exceptions like Necrophos with his summons, Mirana (Luna upgrade), Shadowfiend (who upgrades to a fairly tanky melee vs. Some units), Winter Wyvern or Jakiro who're both pretty tanky. Still: always try to have melees in front, especially as some powerful buffs only work on melee units.Overall the best first-wave-frontliners are: Lycan, Sven, Void, Ursa, Tuskar, Broodmother (upgrade from Nyx), Brewmaster, Geomancer, Naix or Slark.DO NOT spam non-upgraded units ESPECIALLY at the start, rather upgrade one unit fully.

Non-upgraded units generally are pretty weak and it's very easy to counter mass unit spams. I'll get to that later. Not spamming too many units before you know your enemy's strategy and units also has other benefits, i'll get to that later aswell.

Pick a good frontliner and upgrade it, then chose your next unit based on what your enemy brings to the field.UPGRADE CRYSTALS/RECRUIT CRYSTAL COLLECTORS! This is one of the most common mistake even seasoned players make. It's not mandatory to spam crystals on cooldown, but you have to upgrade your crystals and you have to do it in time.

There are tons of benefits that come with having lots of crystals, the most obvious one being: upgrading your King and his troops so he can kill off some troops that broke through, getting more income by upgrading king and buying mercanaries, and of course the mercenaries themselves. Even if you break through on the first 10 or 15 waves constantly, you'll LOSE eventually when you do not use that advantage to upgrade crystals while your enemy does.MIND ATTACK DAMAGE AND ARMOR TYPES! It's so often that i see people spamming units with Magic or Piercing damage against my frontliners with fortified armor - naturally, he'll get overrun even when i field 500 or 800 less troops than him. Try to build armor and damage types according to what your enemy brings to the field. It's generally a very bad idea to keep spamming one damage/armor type as it'll be very easy for your enemy to react accordingly.ADVANCED.ARMAMENTS: There's a huge variety of armements, and you should buy some pretty early because their advantages can be gamechanging. A few examples would be Stout Shield vs.

Mass unit spammers or summoners, Gloves of Haste to buff up single units early in the game that have proc effects or profit from high attack speed (Earth Spirit, Zeus, Lich, Puck, Medusa, Brewmaster for example), Drums to ensure you break through, Urn to kill powerful backliners or to heal your units. Sometimes all you need is to win the initial wave so you build up momentum which is when active items might be very powerful, or you have the perfect armor type against your enemy (but maybe not the best attack type) which is when you might consider buffing your unit's armor with chainmail. Use items, they're very powerful and can turn the tide in battle. Note that you can use active items on other lanes aswell!

So you can help out your friends who're under pressure.MERCENARIES: As i already said, you need to upgrade crystals so you can hire mercs. Some of them are insanely powerful and can really give you an edge.

It's important to note that you can send Mercs to lanes other than your own aswell - they'll help your friend and you'll get the gold for lasthits they might score.Personally i haven't found much use in the lesser Mercs, the first Merc which in my eyes is really useful is Ogre Magi, who's especially useful when you have beefy frontliners in the earlygame who'll stand longer with the healing aura buffing them up.Alpha Wolf is not only a pretty cheap tank (fortified armor!), but also ramps up your damage quite a bit. Often enough this Merc is the first one i'll buy with my excess crystals. He does very little damage by himself, but tanks decently thanks to his armor type.Satyr Trickster is great if you already have momentum and want to ensure you do break through and don't get caught up in basefights, generally a good Merc to buy if you're already winning so you make sure your enemy has less time to prepare a comeback of any sort.Wildekin is one of my most commonly bought Mercs, as he's not only pretty tanky by itself, but also buffs up your whole army with his awesome Armor aura. He'll give as much armor as a level1 chainmail, while providing some extra damage and tankiness. I'll try to mix this Merc in very often when i have enough crystals.Mud Golems are a great ranged damage unit, apart from that there's not much to them.Satyrs offer insane damage. Note the base attack time!

That paired with -armor and crit and you've a very powerful damage unit. He suffers from being UN-ARMORED, though, so don't field him when your frontliners die very quickly as he'll get ripped apart in no-time.Hellbears are insanely tanky and deal a fair amount of damage, note the damage type and base attack time! He can shread large amounts of small units very quick, especially when further buffed with Venge, Witchdoctor, Gloves of Haste etc.Doom and Roshan are both luxury units.

Yes, they are very powerful and offer a lot, but they're only really affordable in the deep lategame when you've 8/8 crystals.COMMANDER ABILITIES: Charge and hold are most important here. You should use both frequently, Charge to keep your momentum, Hold to try to fight in your base (you get a damage and armor buff when fighting in base! This helps to build up more ranged units to gain momentum).

Those are important skills to control your lane, and especially fighting in your base (or avoiding to fight in the enemy's base!) is VERY important.Rain of Arrows is your safety spell, make sure to not waste it - but do NOT hold back on it if you see that your first frontliner is completely countered, as you unlock a 100% refund skill on a single statue after you used Rain of Arrows. So, if you realize that you're 100% countered after the first wave and you have a decent alternative in your arsenal, by all means: use your rain of arrows early! Killing floor 2 new update. The 100% refund is very potent in the early game, but loses it's power later in the game.Replace Build List is pretty self-explanatory. Just be careful when replacing your build list when you have very powerful buffing units like Ezalor, Lich, Venge, Witchdoc or Maiden in your current build list. I'd almost always advise to build at least one of those units before you replace your build list, as they offer a lot to pretty much everything you might want to build later.Firmly defense is a very, very powerful skill that isn't used much, unfortunately.

Basically you'll get gold everytime the enemy breaks through on your side, but you won't get gold from breaking through yourself and your units that might manage to break through will only have 5% of their max HP. In other words, you should use it when you're losing hard and have no chance to come back at all on your lane, which is seldom once you know the game, but it does happen. You'll have to rely on your teammates to win the game, but you can concentrate on building crystals, using Mercs on your friend's lanes, buying very expensive lategame Armaments and upgrading your King. By all means: USE IT if your teammate is winning his lane hard and all that is holding him back is your enemy breaking through on your lane all the time. You'll get tons of gold and will be able to contribute to your team's victory.YOUR KING: Keep in mind that you can control your king, and you'll have to do that in order for him to use his skills - he will NOT use them by himself. In order to fight off attackers more efficiently, use him to attack every buffing unit first (Mercs, Armor buffs, units like Witchdoc, Maiden, Ezalor) followed by units that do the most damage against his fortified armor.EXPERT.DUTY GENERALS: Glow is one of the most powerful Duty Generals if you're playing against an enemy who's not focusing on Crystals.

Focus on crystals yourself, upgrade your King's HP, and once your enemy breaks through with a huge wave, wait for the king's troops to spawn, release Glow and watch your gold count rise. This ain't viable in the later stages of the game as she's faily squishy, but it'll punish players who do not focus on crystals enough very hard.TEAMPLAY: There are many powerful active items in the game. It's pretty common when you play against strong players that games tend to be fairly close, so you should try to coordinate your actions with your teammates (if they're able to, this game is flooded with tons and tons of Russians).

For example, focus all your Mercs on one lane so it breaks through and forces the enemies to upgrade their king, time your active items so one lane gains momentum by stacking ranged units, stack up crystals and release all duty generals at once. Also, you can analyse your and the enemy's troops on all lanes and decide who should focus on upgrading crystals and who should try to breaks through as much as possible.That's it for now, apologies for my poor wording and bad English. Feel free to ask questions and to add anything i might have forgotten. This 'guide' was created on a whim and i'm not claiming for it to be complete or comprehensive, i'm just trying for people to get into one of the best Custom Games there are right now.Thanks for reading. Indeed pretty powerful BUT. to make sure you VS gets the buff you can't have any other frontliners, and PA is very squishy with low hp + medium armor, which gets shred by almost every frontliner who generally have Normal damage. pretty expensive to get online.

VERY VERY vulnerable to active items that just take the steam out of the first few seconds attacking, like the one that blinds. It makes both buffs basically worthless and then you have a mediocre tank and underwhelming backliner with Pierce vs. Your enemies frontliners with Heavy armor.Don't get me wrong, if you catch your enemy off guard it's insanely powerful, but it's a one trick pony that can easily backfire.My favourite starting combo would be Kotl + Mask Musha.

Perfect Armor, perfect Attack. Broodmother. Armor+Attack are perfect.

Burst damage! They deal a lot of damage the longer they stand. Puck is very good against Sven, perfect Armor+perfect Attack + crit. Generally, single target burst is better than AoE, especially if someone spams Sven. If only one target takes damage at a time, Sven spam is very weak as they only become dangerous when low hp. Avoid AoE until later, when you damage several Svens without killing them they gain momentum very quick.

Lategame! Adventure capitalist download without steam. Sven are very bad in the lategame as they never stay in the 'critical HP region' very long. If you can drag the game out long enough, the enemy will have to replace them which can be costly.Slark. Buffing the armor of your front liners usually is a good idea, as Slark does Pierce which is underwhelming against Heavy, which most front liners have. Pair that with healing and Slark will take very long to cut your frontliners down. Walrus Punch Tusk is the optimal counter to Slark. He'll kill them off before they sneak often enough.

Beefy backliners with Magic damage. Jakiro, Zeus, Storm, Wyvern etc., they don't care if they get sneaked upon. Generally rather build for sustain than burst. If you avoid building light armor, you'll see that Slark doesn't offer much damage - the real issue is that sneak effectively doubles his HP, all while he heals himself.

But his burst damage is pretty limited. Buff all your units in Armor and Regeneration. Mercs also help here.But overall Slark is a really hard unit to deal with. He falls off very hard in the lategame, but is a pest in the early to midgame stages.