Razing Storm Arcade Game
Time Crisis: Razing Storm | |
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Developer(s) | Nex Entertainment |
Publisher(s) | Namco Bandai Games |
Platform(s) | PlayStation 3 |
Release |
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Genre(s) | Gun game |
Mode(s) | Single-player, multiplayer, online multiplayer |
Sound | Linear PCM (2-channel, 5.1-channel), Dolby Digital 5.1[3] |
Razing Storm was released in arcades in 2009. For the PS3 port, Namco decided to market it as part of the Time Crisis series, and re-titled it as Time Crisis: Razing Storm. The PS3 version also.
Time Crisis: Razing Storm, known in Japan as Big 3 Gun Shooting,[4] is a compilation of light gunrail shooter video games by Namco for the PlayStation 3 home console.[1] Featuring full compatibility with both the GunCon 3 light gun and the PlayStation Move motion control system, the compilation consists of ports of various arcade games.[5][6] Developed by Nex Entertainment and published by Namco Bandai Games, the compilation was released in North America on October 19, 2010[2][7] and in Japan on October 21, 2010, which is the launch date of the PlayStation Move in Japan.[1] It will also be released as part of a bundle with the PlayStation Move, PlayStation Eye and the Shooting attachment for the PlayStation Move in Japan and other Asian countries such as Singapore.[8]
Games[edit]
The compilation features the ports of three arcade games, namely:[5]
I'll post a separate topic shortly describing how to access it. I tried this and for some reason I don't have scummvm.ini, but I do have two documents that are labeled as scummvm-t7g-opengl.ini and scummvm-t7g-safe.iniWhen I open either of them I don't see any volume settings. Testing after each single change (by saving, then closing Wordpad, and starting the game and waiting for dialogue) would obviously be wise.Still have difficulty understanding the dialogue? The game comes with a full searchable script in both pdf and html format, part of the Bonus Content many players won't have even known they had!
- Razing Storm
- A spin-off of the Time Crisis series, the game takes place in a massively destructible environment in a South American country under a bloody revolution. Players, who fight futuristic terrorists and renegade soldiers, represent members of a special-forces unit called S.C.A.R. (Strategic Combat and Rescue), sent to capture the leader of the rebels, who masterminded an attack on the United States. The First Person Shooting Mode wraps up the cliffhanger from the arcade edition of the game and fills in some of the game's plot holes.
- Time Crisis 4
- A re-release of the fourth game in the Time Crisis series about the trio of agents: William Rush, Giorgio Bruno and Evan Bernard in their mission to stop terrorists and their biological insect-like weapons, Terror Bites from using hidden agendas.
- Deadstorm Pirates
- A rail shooter game similar to the Sega arcade series, 'Let's Go Jungle!' where the player is given unlimited bullets and a navigation system. The story details the Pirate's attempt to find Poseidon's Breath, a mighty Treasure Galleon with an extremely valuable trinket.
Gameplay[edit]
The compilation supports both the GunCon 3 light gun and the PlayStation Move motion controller system[5][6] as well as vibration feedback and PlayStation Eye AV Chat.[3]
In addition to the original arcade mode, new gameplay modes in Time Crisis: Razing Storm include a sentry mode, a story mode, and an online battle mode. In sentry mode, up to four players take turns trying achieve a high score by stopping prisoners from escaping in the penitentiary riot scenario. Story mode and online battle mode both feature a new first person shooter-style navigation, in which the player can freely navigate the environment 'off the rails'. In online battle mode, up to 8 online players can play together in any of a number of battle modes.[5]
In addition to PlayStation Move support, Time Crisis 4: Arcade Ver. (based on the Arcade Mode from the 2007 PlayStation 3 release of Time Crisis 4[1]) and Deadstorm Pirates both feature online ranking, and support 1–2 players.[6]
Reception[edit]
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Razing Storm received 'mixed' reviews from critics according to the review aggregation website Metacritic.[9]IGN said, 'Leave this one on the shelf, because no one should have to be this frustrated.'[19] In a slightly more positive review, GameSpot noted that 'Time Crisis: Razing Storm can be fun when it sticks to its arcade roots, but everything else in this shooter package misses the target completely.'[16] In a positive review, Cheat Code Central said, 'compared to most light gun games you'll find lots of great content here' and 'there are two really solid games in this package.'[22] In Japan, Famitsu gave it a score of one eight, two sevens, and one eight for a total of 30 out of 40.[12]
See also[edit]
References[edit]
- ^ abcd'PlayStation Move 対応「BIG 3 GUN SHOOTING」 10 月21 日(木) 発売' [Big 3 Gun Shooting for PlayStation Move: October 21 (Thursday) release] (PDF) (in Japanese). Tokyo, Japan: Bandai Namco Games. 6 July 2010. p. 2. Retrieved 2010-07-14.
- ^ ab'Time Crisis Razing Storm Release Information for PlayStation 3'. GameFAQs. Retrieved September 12, 2010.
- ^ ab'Big 3 Gun Shooting' (in Japanese). Bandai Namco Games. Archived from the original on 2012-10-06. Retrieved 2010-07-14.
- ^Gantayat, Anoop (6 July 2010). 'Sony Readying PS Move Bundles for Japan'. IGN. IGN Entertainment. Retrieved 29 December 2016.
Big 3 Gun Shooting, known elsewhere in the world as far less awesome Time Crisis: Razing Storm, will be available as part of the PlayStation Move Big 3 Gun Shooting Perfect Pack.
- ^ abcdShuman, Sidney (June 24, 2010). 'Hands-on with Time Crisis: Razing Storm for PS3 and PlayStation Move'. PlayStation.Blog. Sony Computer Entertainment America. Retrieved 2010-07-14.
In addition to the central PlayStation Move and Navigation Controller support, Time Crisis: Razing Storm supports the GunCon 3, the peripheral that shipped with the PS3 version of Time Crisis 4. You’ll also be able to toss your PlayStation Move into the upcoming “Shooting Attachment.”
- ^ abc'Namco Bandai Games announces Time Crisis: Razing Storm for the PlayStation 3 system'. Namco Bandai Games. 15 June 2010. Retrieved 2010-07-14.
An online ranking system will be available in both Deadstorm Pirates and Time Crisis 4, so players can see how their performance stacks up against the world. Both games will also be compatible with the PlayStation Move motion controller and Guncon 3.
- ^'Sony Computer Entertainment America delivers groundbreaking 3D technology, next generation motion control experiences, and an unrivaled PlayStation 3 game line up at E3 2010'. Sony Computer Entertainment America. 15 June 2010. Retrieved 2010-07-14.
Time Crisis: Razing Storm (Bandai Namco), September 2010
- ^'Sony Computer Entertainment Japan to introduce PlayStation Move motion controller bundle packs featuring Bio Hazard 5 Alternative Edition and Big 3 Gun Shooting'. Sony Computer Entertainment Japan. 6 July 2010. Archived from the original on 28 December 2010. Retrieved 2010-07-14.
- ^ ab'Time Crisis: Razing Storm'. Metacritic. Retrieved 1 July 2017.
- ^'Review: Time Crisis: Razing Storm'. Destructoid. Retrieved 1 July 2017.
- ^Gibson, Ellie (22 December 2010). 'PlayStation Move Roundup'. Retrieved 1 July 2017.
- ^ ab'Famitsu review scores: surprise game received 39/40 score; Move scores – System Wars – GameSpot'. Retrieved 1 July 2017.
- ^Marchiafava, Jeff (2010-11-05). 'Time Crisis Compilation Is A Mixed Bag - Time Crisis: Razing Storm - PlayStation 3'. GameInformer.com. Retrieved 2017-07-01.
- ^'Time Crisis Razing Storm Review from GamePro'. 24 October 2010. Archived from the original on 24 October 2010. Retrieved 1 July 2017.CS1 maint: BOT: original-url status unknown (link)
- ^'Time Crisis: Razing Storm Review – GameRevolution'. Retrieved 1 July 2017.
- ^ abRamsay, Randolph (26 October 2010). 'Time Crisis: Razing Storm Review'. Retrieved 1 July 2017.
- ^'Time Crisis: Razing Storm: Reviews, Trailers, and Interviews'. 2 November 2010. Archived from the original on 2 November 2010. Retrieved 1 July 2017.CS1 maint: BOT: original-url status unknown (link)
- ^B. James (1 November 2010). 'Time Crisis: Razing Storm Review'. GameZone. Archived from the original on 6 January 2011. Retrieved 29 December 2016.
- ^ abClements, Ryan (25 October 2010). 'Time Crisis: Razing Storm Review'. Retrieved 1 July 2017.
- ^'Review: Time Crisis: Razing Storm'. PlayStation: The Official Magazine. 25 December 2010.
- ^Boxer, Steve (18 November 2010). 'Time Crisis: Razing Storm – review'. Retrieved 1 July 2017 – via The Guardian.
- ^'Time Crisis: Razing Storm Review for PlayStation 3 (PS3)'. cheatcc.com. Retrieved 1 July 2017.
External links[edit]
Contents.Plot Razing Storm's story places in the year 2030, with the players - referred to as Alpha One and Alpha Two in-game - in a massively destructible environment to fight futuristic and renegade soldiers in, which is under a bloody revolution, as part of a unit called S.C.A.R. (Strategic Combat and Rescue), sent to capture the leader of the rebels, Paulo Guerra, who masterminded an attack on the. Guerra's schemes are shrouded in mystery, as much of his doings are unraveled in the PlayStation 3 version of the game, which also wraps up the cliffhanger from the Arcade release.Gameplay Razing Storm is similar to many of its Time Crisis rail shooter counterparts, namely, using the signature foot pedal, but providing the player with a as the default weapon and a handheld ballistic shield.
Pressing down on the pedal allows the player to lower the shield and attack, but leaves them open to enemy fire. Releasing the pedal allows the player to raise the shield, reloading their weapon and rendering the player impervious to all conventional types of damage, but leaves them unable to attack. The game also has a time limit on each section. This forces the player to attack and take risks rather than spend too much time hiding behind their shield, or they will face damage from events that occur when from the timer runs out.Players have a limited number of life marks (a default setting of three) and one mark is taken away for every hit of damage they take and whenever the timer runs out. A one-half mark is taken away for accidentally shooting a civilian in certain situations, but several one-half marks can be earned (even above the default amount) by covering allied squad members in other situations. When the life marks drop to zero or below, the game is over.
Different from most Time Crisis games, clear warnings are given when an enemy has locked-on and is about to attack, usually in the form of a shrinking crosshair mark around an enemy's gun, or a yellow triangle around flying projectiles. As the player keeps progressing without taking damage, the warning time shrinks and projectiles travel faster, forcing the player to defend much more quickly and efficiently to avoid damage while moving forward, much like the.Unlike its Time Crisis counterparts, Razing Storm puts a unique emphasis on the player's score and performance, with frequent checkpoints, score reports, and commentary for hit chains to let the player know how he's doing, and how he compares to other players before him.
As the player scores continuous hits on enemies in short periods of time, his hit counter increases, giving score bonuses and compliments from other characters at certain milestones (Scoring a 50, 100, 150 hit chain, etc.). The hit counter/chain is also added to and extended by destroying the surrounding environment, such as shooting out windows, railings, fruit stands, and concrete barriers. Large score bonuses are also given for quick completion of areas, as a time bonus, and for destroying environmental hazards that harm enemies. This scoring system gives players incentive to attack and shoot continuously and recklessly, taking risks for a high score, rather than playing defensively to simply complete the game.Razing Storm has 4 stages of gameplay, in which playing all four stages is contingent on how well the player performed. Players must encounter militias, rogue troopers, and mechanized enemies throughout. Players are also given four different weapons, based on the situation that the player is facing.Originally an arcade game, Razing Storm was released as a part of for the PlayStation 3. In the PlayStation 3 port, a First-Person Shooting Story Mode (similar to 's Full Mission) covers cliffhangers and plot holes purposely omitted from the arcade version.See also.External links.
Official 'Razing Storm' page on Namco America website. at Highway Games.